Engineering

Components

Frontend organization, shells, and UI rules used across Urmate.

Components

Urmate is a dashboard-heavy product. Most UI should feel dense, direct, and useful rather than decorative. The visual system uses dark dashboards, compact cards, icon-first controls, and feature-specific shells.

Major Component Areas

AreaExamples
Dashboard shellsGlobal dashboard, Study shell, instructor shell, chat shell, community shell.
Chat workspaceAgent pages, channel setup, tasks board, community catalog, prompt box.
StudyFind Instructor, course/library/board/podcast pages, instructor application, admin screens.
XRouterEndpoint panels, provider cards, model catalog, quota cards, gateway settings.
BuildersFile tree, preview frame, terminal, browser tools, media controls.
Shared UIButtons, cards, dialogs, dropdowns, toasts, prompt boxes, markdown renderers.

Design Rules

  • Keep text sizes modest inside dashboards.
  • Use cards for repeated items and modals, not for every section.
  • Use icon buttons for simple actions like copy, refresh, delete, edit, open, and close.
  • Keep sidebar labels short and scannable.
  • Avoid fake placeholder data in production views.
  • Use empty states only when the API genuinely returns no records.
  • Keep controls close to the thing they modify.

Markdown And AI Output

AI workrooms, task canvas results, tutor explanations, and generated study content should render readable markdown:

  • headings with stable hierarchy;
  • lists for steps;
  • tables for comparisons;
  • code blocks with language labels;
  • math notation where needed;
  • citations or source notes when research/search is used.

Responsive Behavior

Mobile dashboards should prefer drawers, tabs, and collapsible side panels. Desktop dashboards can use split panes, but every fixed-height panel must handle overflow with a styled scrollbar and must not hide primary actions below the fold.

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